6.2 Initial PTR Notes

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apochryphul
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6.2 Initial PTR Notes

MMO's got the notes for the new 6.2 ptr that went up last night.  Devs on twitter suggest the Legendary ring function isn't final, which I'm fine with because that would be annoying to work around (buff bouncing around based on who has the rings)

http://www.mmo-champion.com/content/4834-Patch-6-2-PTR-Build-19890

Pulling out the class notes for those curious (Jink and I are taking it to the face pretty bad.  Napkin math has me doing 85% on both Single Target and AoE fights)

Classes

     Death Knight (Forums / Skills / Talent Calculator)
General

Anti-Magic Shell now absorbs 100% of all magical damage (up from 75%). However, damage absorbed no longer causes Resolve.
Frost
Frost Strike now deals 20% more damage.
Howling Blast now deals 20% more damage.
Obliterate's damage has increased by 20%, but deals only 80% of normal damage against player-controlled targets.
Unholy
Necrosis now deals 17% less damage.
Glyphs
Glyph of Ice Runes has been removed.

     Druid (Forums / Skills / Talent Calculator)
General

Frenzied Regeneration now refunds a proportional amount of excess healing dealt back to the Druid as Rage.
Thrash now deals 10% more damage.
Balance
Mastery: Total Eclipse has reduced in effectiveness by 5%.
Feral
Rake now deals 10% more damage.
Rip now deals 10% more damage.
Guardian
Bear Form now increases armor by 285% (up from 250%) for Guardian Druids.
Healing Touch no longer cancels Bear Form for Guardian Druids.
Savage Defense now also reduces physical damage taken by 25%.
Talents
Dream of Cenarius' effect can now be stored for up to 40 seconds (up from 20 seconds) for Guardian Druids.
Force of Nature's summoned Treant now deals 100% more damage.
Glyphs
Glyph of Untamed Stars is now automatically learned at level 75.

     Hunter (Forums / Skills / Talent Calculator)
General

Aspect of the Fox has been removed.
Marksmanship
Aimed Shot now deals 15% more damage.
Survival
Mastery: Essence of the Viper has increased in effectiveness by 19%.
Explosive Shot now deals 15% less damage.
Serpent Sting no longer deals an initial "tick" of damage when the periodic effect is first applied.
Talents
A Murder of Crows now deals only 80% of normal damage against player-controlled targets.
Barrage now deals only 80% of normal damage against player-controlled targets. Additionally, the ability no longer hits invisible or stealthed targets.

     Mage (Forums / Skills / Talent Calculator)
General

Amplify Magic has been removed.
Arcane
Mastery: Mana Adept has reduced in effectiveness by 6%.
Arcane Missles now deals 10% more damage.
Frost
Mastery: Icicles is now 13% more effective.
Brain Freeze now has a 15% increased chance to trigger on each multistrike (down from 25%).

     Monk (Forums / Skills / Talent Calculator)
General

Blackout Kick now deals 30% less damage.
Provoke now has a 30 yard range (down from 40 yards).
Tiger Palm now deals 30% less damage.
Tiger Strikes no longer triggers from multistrikes, but now provides a 40% increase to Multistrike chance while active.
Brewmaster
Blackout Kick no longer increases the Stagger amount for Brewmaster Monks.
Stance of the Sturdy Ox now increases armor by 125% (up from 75%) and provides a 10% base Stagger percentage. Additionally, the Stagger effect no longer works against attacks which ignore armor.
Windwalker
Fists of Fury now deals 30% less damage.
Hurricane Strike now deals 30% less damage.
Tigereye Brew now increases damage dealt by 10% per charge consumed (up from 6%).
Talents
Chi Explosion now deals 30% less damage for Windwalker Monks.
Serenity now lasts 5 seconds for Brewmaster Monks (down from 10 seconds).

     Paladin (Forums / Skills / Talent Calculator)
Retribution

Mastery: Hand of Light has reduced in effectiveness by 6%.

     Priest (Forums / Skills / Talent Calculator)
Shadow

Mastery: Mental Anguish has been reduced in effectiveness by 10%.
Shadowform no longer applies its visual effect to the Priest's mount.
Glyphs
Glyph of Shadowy Friends now extends Shadowform's visual effect to the Priest's mount in addition to non-combat pets.

      Rogue (Forums / Skills / Talent Calculator)
Assassination

Envenom now deals 10% more damage.
Eviscerate now deals 10% more damage.
Mutilate now deals 10% more damage.
Sinister Strike now deals 10% more damage.
Combat
Mastery: Main Gauche has increased in effectiveness by 10%.
Killing Spree no longer prevents the Rogue from being targeted or grant immunity from crowd-control ffects. Additionally, the effect is now cancelled if the Rogue is crowd-controlled.
Subtlety
Mastery: Executioner has decreased in effectiveness by 8%.
Backstab now deals 20% more damage.
Sanguinary Vein now causes the Rogue to deal 30% more damage to targets affected by Rupture (up from 25%).
Talents
Shuriken Toss now deals 53% more autoattack damage. Additionally, fixed a bug that caused hits made with offhand weapons to deal 15% more damage than intended.

     Shaman (Forums / Skills / Talent Calculator)
Elemental

Elemental Overload now increases multistrike damage by 20% (down from 35%).
Restoration
Chain Heal now heals for 25% more.
Riptide no longer increases Chain Heal's effectiveness by 25% on the primary target.

     Warlock (Forums / Skills / Talent Calculator)
General
Corruption now deals 12% more damage.
Shadow Bolt now deals 25% less damage.
Affliction
Agony now deals 12% more damage.
Unstable Affliction now deals 12% more damage.
Demonology
Mastery: Master Demonologist has decreased in effectiveness by 4%.
Chaos Wave now deals 25% less damage.
Doom now deals 25% less damage.
Hand of Gul’dan now deals 25% less damage.
Soul Fire now deals 25% less damage.
Touch of Chaos now deals 25% less damage.

     Warrior (Forums / Skills / Talent Calculator)
General  
Defensive Stance now decreases damage taken by 25% (up from 20%).

apochryphul
apochryphul's picture

But on a happier note, apparently warlock pets might get new models!  

So we got that going for us which is nice...except now you may be playing Destro you'd be using Grim. Sac so you dont have a pet anyway....